Improved feedback when making flatpacks on a PoH workbench that cannot make furniture of their level.The Clan window now correctly updates the slide-out menu when players leave the Clan Chat.When players teleport to a Lodestone, they should no longer be visible before the arrival animation has played.Large numbers in the HiScores and the Music Player interfaces will now come with a comma separator.The Superheat spell can now be used on Obsidian Shards.The Soul Wars Avatars can no longer be killed with Deathtouched Darts.Both modes for 'Zamorak, Lord of Chaos' are now visible in the 'Boss kills' interface.The Quick Prayer icon no longer turns gray when placed on the Action Bar and can be used without issues.Fixed an issue causing Quest Capes to activate the Stone of Jas buff if a teleport to Glacor Cavern was unsuccessful.Players can no longer leave memories or cutscenes when transmogrified into Moia.Added the respective Warpriest Armour drops to the Bodyguards of each General within the God Wars Dungeon.Fixed an issue that allowed continuous gathering from decaying guard hunter nodes when a Sign of the Porter effect was active with a full Bank.Players now receive better feedback when they try to note Cabbages with the Tool Leprechaun at the Farming patches south of Falador.Removed the 13 Defence requirement from the 'A Visit to Charlie' achievement, since 13 Defence is no longer required to use Fairy Rings.The Dwarven Army Axe can now be claimed from Major Rancour in Burthorpe without needing to complete the Burthorpe tutorial path.Players' walk animation override will no longer be disabled after squashing a Grand Seed Pod.Fixed an issue that caused the achievement 'Barking up the wrong tree' to not be awarded when the requirements were met.Added the 'Also requires.' text to Mining Skill Guide entries about Dungeoneering.A number of errors and inconsistencies within various Skill Guides have been fixed:.Familiars with small Inventory sizes now display correctly compared to those with bigger inventory sizes.One of the Agility vines of the Anachronia Agility Course should no longer disappear when players approach it from the north.Abyssal beasts are now less likely to move the player when in combat.The Vault of the Dead creaks open to reveal a pile of crystal chests! Find the Undead Diamond Chests for big drops of Last Wills, GP or even the Soul Dye itself as a reward! Starts July 11th | Ends July 17th | Vault of the Dead multiplied! Dragon Chests randomly replace standard chests and each one grants a prize multiplier! Starts July 6th | Ends July 10th | Double Dragon Chests If you'd like to join the in-game Max Party, head to World 139 at Prifddinas' Yew Trees - then onto the Max Guild!Īll events below reward bonus Last Wills for the ongoing Parcels From The Dead event. Join us for a brief preview of the rewards to come in Dead and Buried, our next Quest, before we join Mod Hooli as he hits Max live on stream! Wednesday July 12th | 16:00 Game Time | Hooli's Max Party plus Dead and Buried Reward Preview More time to get your hands on the Soul Dye! Parcels From The Dead Event ExtensionSince the Soul Dye update won't arrive by July 17th, we're extending the event by one week, until July 24th. Please remember that when the new Dye releases, it will override the existing Soul Dye on any items it's applied to. We expect to release the new-and-improved Soul Dye on July 17th. We're still busy working behind the scenes to bring the updated look to all other dyeable items, as well as the ones on display in the event area. We really appreciate all your feedback.Īlthough you can view the new design at the Parcels from the Dead area, the Soul Dye itself has not been updated in this week's update. We hope this new design is more in line with your expectations. You should be able to pick out each individual ghoulish grimace! This new approach combines your favourite bits of the concepts we shared with a new animated texture, which has also been tuned to be slower and more readable. We've shown you our rework concepts for the Soul Dye item, and today we're delighted to show off its new look! Our next Insights release will focus on the story and lore associated with Necromancy! This will launch with a video and blog this Thursday, so keep your eyes peeled. With Necromancy's launch date getting closer, we have begun releasing weekly Insights to help get you up to speed! Our first blog is all about Rituals. Fresh off of Game Jam this update is chock full of patch notes!
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